Items

Items are the primary way of interacting with the game. Items have different Rarity. You can view your items in your inventory or in the editor.

Obtaining
Items can be obtained through different ways like:
 * Killing minibosses to obtain Loot Bubbles
 * Purchasing them from a Shop

Tiers
Items have different Tiers indicated by the type of crystal the item shows. Most items can be levelled up in a Forge by infusing other items into into them.

Types
Blocks

Attachments:


 * Modules
 * Weapons
 * Energy
 * Crystal
 * Wind
 * Impact
 * Ion
 * Laser
 * Lifesteal
 * Missile
 * Projectile
 * Flare
 * Artillery
 * Rocket
 * Beam
 * Healing
 * Attachables
 * Spykes
 * Module Mount
 * Buildings
 * Structures
 * Shields
 * Trees
 * Balloon


 * Tech
 * Resources (Work in Progress)
 * Consumables (Work in Progress)

Properties
Items are built on a system of properties that determine how it behaves. Some of these properties can be modified by Tech.